Introducci贸n a Figma y Dise帽o B谩sico
Crea el feature de tu app en 7min
Canvas y Navegaci贸n en Figma
Crea Formas y Estructuras B谩sicas en Figma
Introducci贸n a formas y l铆neas
Estructuras complejas: duplicaci贸n y edici贸n de formas en Figma
Rellenos, Im谩genes y Gradientes en Figma
Organizaci贸n de Proyectos
Creaci贸n de Vectores desde Cero
Utiliza vectores para crear una ruta
Frames, Grupos y Organizaci贸n de Dise帽o
Aplicaci贸n de Efectos y Escalado en Figma
Auto-Layout para Dise帽os Responsivos
Auto-Layout para Dise帽os Responsivos - Parte 2
Componentes y Estilos
Desarrolla tu proyecto con Apata
Creaci贸n y Gesti贸n de Componentes en Figma
Variables y Estilos en Figma
Prototipado B谩sico en Figma: Creaci贸n de Flujos Interactivos
Herramientas Avanzadas
Prototipado Avanzado: Animaciones y Transiciones
Protipado 3
Protipado 4
Simetr铆a rotacional
Gu铆as, ret铆culas y buenas pr谩cticas en Figma
AI en Figma: Automatizaci贸n y Mejora de Prototipos
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Variables in design are often a crucial issue for the reusability and consistency of elements in an interface. With Figma, it is possible to assign values that appear recurrently, such as colors, numbers or texts, which facilitates the designer's work. Here we will explore the four types of variables that can be created in Figma and how they contribute to a more efficient and flexible interface.
In Figma, we can define:
To begin with, it is essential to have a professional license active (such as the Platzi license). In the design properties bar, you can access the local variables menu to create new variables. By selecting "create variable", Figma will allow you to choose between variable types: color, number, string or boolean.
For example, by creating a color variable and calling it "white", you can easily apply it to different interface elements. If you then decide to change the color value to a reddish tone, this change will be automatically applied to all elements that used the variable "white".
Once variables are created, it is easy to assign them to elements such as rectangles or buttons in the design. When you apply a variable, the affected elements will show a small border in the fill in the properties bar, indicating that they are using a particular variable. If you need to change the variable, this action will take you directly to the library where that value comes from.
Variables make it easy to manage different display settings, such as dark and light modes. In dark mode, the background could be a dark color and the typography a light color. In light mode, this is reversed. Thanks to the variables, switching from one mode to another is simply a matter of reassigning these variables, and the values are updated automatically.
Styles in Figma are a way of grouping multiple variables in one place. This allows you to have a quick and consistent design reference throughout the interface. For example, you could create a gradient style that combines multiple colors from your palette.
To create a style:
Styles are not within the same library as variables, but they are saved as local styles within the file and can be applied to new elements easily.
Figma variables and styles are essential to generate consistency in an interface. They facilitate the control and management of colors, fonts, and sizes, which ensures that each component looks uniform throughout the interface. This not only saves time, but also improves the quality of the design and its ability to adapt to future changes.
With this knowledge, you can now integrate variables and styles into your Figma projects to optimize and professionalize your design workflow. Continuing to explore these tools will help you create high-level prototypes and prepare the interface for future iterations and growth.
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