Patrones de Dise帽o y Principios SOLID
Patrones de Dise帽o y Principios SOLID en Python
Principios SOLID
Principio de Responsabilidad 脷nica (SRP) en Python
Procesador de Pagos con Stripe en Python
Aplicar el Principio de Responsabilidad 脷nica (SRP)
Principio Abierto/Cerrado (OCP) en Python
Aplicar el Principio Abierto/Cerrado (OCP)
Principio de Sustituci贸n de Liskov (LSP) en Python
Aplicar el Principio de Sustituci贸n de Liskov (LSP)
Principio de Segregaci贸n de Interfaces (ISP) en Python
Aplicar el Principio de Segregaci贸n de Interfaces (ISP)
Principio de Inversi贸n de Dependencias (DIP) en Python
Aplicar el Principio de Inversi贸n de Dependencias (DIP)
Reestructuraci贸n del proyecto
Reestructuraci贸n de un proyecto en Python
Patrones de Dise帽o
Introducci贸n a los Patrones de Dise帽o
Patr贸n Strategy en Python
Implementando el Patr贸n Strategy
Patr贸n Factory en Python
Implementando el Patr贸n Factory
Patr贸n Decorator en Python
Implementando el Patr贸n Decorador: Mejora tu Servicio de Pagos
Patr贸n Builder en Python
Implementando el Patr贸n Builder: Construye Servicios de Pago
Patr贸n Observer en Python
Implementando el Patr贸n Observer
Patr贸n Chain of Responsibility en Python
Implementando el Patr贸n Chain of Responsibility: Flujo Eficiente de Validaciones
Patrones de Dise帽o y Principios SOLID en un Procesador de Pagos
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The Builder Pattern is an authoring design pattern used in software development to address problems with the construction of complex objects. This pattern is particularly useful when we need to separate the construction of an object from its final representation. One of its main features is its ability to provide a step-by-step authoring interface, thus facilitating the construction of different variants of the same object.
For example, when working with an object of type Product
, the Builder pattern allows us to break it down into more manageable parts. The product can have multiple attributes, such as part A
, part B
and part C.
The Builder pattern will create a specific method for each of these attributes, along with a build
method to assemble all these components into a cohesive final object.
The Builder Pattern is especially beneficial in situations where:
These criteria help to identify when it is necessary to adopt a new paradigm that facilitates software development and maintenance. It is common to encounter development challenges that require a structured approach so that objects do not become too complicated or do not comply with design principles.
To implement the Builder Pattern, it is necessary to follow a systematic approach to clearly structure the construction of the object. The basic steps are:
Separate the construction to a Builder class: Create a class called Builder
that is in charge of handling the entire object creation process.
Define specific methods for each attribute: In the Builder
class, implement specific methods for each attribute of the final class you want to build. This ensures that each part of the object can be built independently and controlled.
Define a Build
method: This method will integrate all the steps performed in the previous methods to build the complete object. Then, the constructed object is returned with all its parts correctly assembled.
By using this pattern, developers can add flexibility and control in the process of creating complex objects, which in turn improves scalability and maintainability of the code. It also encourages cleaner, more organized code by separating build and rendering responsibilities.
I encourage you, if you have had to apply the Builder pattern at some point in your career, to share your experience and learnings in the comments section. Your input is invaluable to enrich the development community.
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