Introducci贸n a Swift y XCode
Swift y el ecosistema Apple
Instalaci贸n y configuraci贸n de XCode
Quiz: Introducci贸n a Swift y XCode
Fundamentos de programaci贸n iOS
Variables, constantes y tipos de datos b谩sicos
Condicionales
Funciones
Tipos de datos opcionales
Arreglos: append, insert, como crearlas
Arreglos: validar, editar y agregar una lista dentro de otra lista
Conjuntos: como agregar o eliminar elementos
Conjuntos: principales operaciones entre conjuntos
Diccionarios
Recorridos parte 1: while
Recorridos parte 2: for
Recorridos parte 3: los retos
Quiz: Fundamentos de programaci贸n iOS
POO en iOS
Programaci贸n orientada a objetos en iOS
Structs
Clases y herencia
Enums
Protocolos
Funciones de arreglos (filter, map, reduce)
Funciones de arreglos parte 2 (filter, map, reduce): playground
Quiz: POO en iOS
Manejo de errores y programaci贸n segura
Manejo de errores y programaci贸n segura
Propagaci贸n de errores
Do, try, catch
Quiz: Manejo de errores y programaci贸n segura
Programaci贸n en el ecosistema de Apple
Siguientes pasos para el desarrollo en iOS
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The Swift language offers unique features for object-oriented programming. One of the fundamental elements is the definition of classes, which is distinguished by a specific structure. Let's create a Student
class in Swift and examine its key differences with a struct
.
import Foundation public class Student { var name: String let age: Int var email: String var subjects: [Subject] var scores: [Double] public init(name: String, age: Int, email: String, subjects: [Subject], scores: [Double]) { self.name = name self.age = age self.email = email self.subjects = subjects self.scores = scores } public func studentDescription() -> String { // Implementation of the student description return "" } }
Classes in Swift are essential because of their ability to support inheritance, which means that one class can inherit properties and methods from another. This allows for hierarchical structure and code reuse. For example, an AdvancedStudent
class can inherit from Student
:
public class AdvancedStudent: Student { var extraPoints: Double public init(name: String, age: Int, email: String, subjects: [Subject], scores: [Double], extraPoints: Double) { self.extraPoints = extraPoints super.init(name: name, age: age, email: email, subjects: subjects, scores: scores) } override public func studentDescription() -> String { // Specialized implementation of AdvancedStudent return "AdvancedStudent" } }
Creating instances of a class in Swift is straightforward. Here we show how to initialize a Student
and an AdvancedStudent
, using their unique properties and methods to generate custom descriptions.
let student1 = Student(name: "Thiago", age: 18, email: "[email protected]", subjects: [mathSubject], scores: [70]) let student2 = AdvancedStudent(name: "Maria", age: 19, email: "[email protected]", subjects: [mathSubject], scores: [80], extraPoints: 10) print(student1.studentDescription()) print(student2.studentDescription())
The crucial difference between class
and struct
in Swift lies in the inheritance capability of classes. In object-oriented programming, this is essential for extending the behavior of classes and reusing code efficiently. While classes allow you to create complex, custom hierarchies, structs are more efficient for data structures that do not need to inherit properties or methods.
Classes allow you to implement custom behaviors, which is essential for cases such as advanced learners with additional features. Let's imagine that we want to add an extra grading system for completed assignments, something that is possible thanks to inheritance and override in Swift.
override public func studentDescription() -> String { var description = super.studentDescription() description += " - ExtraPoints: \(extraPoints)" return description }
This use of inheritance and override in Swift allows us to generate complex systems in an understandable and efficient way.
Learning Swift and object-oriented programming opens up a world of possibilities for creating powerful and efficient applications. Practice defining more classes and experimenting with inheritance in your own projects.
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