A medida fui avanzando en la clase se me iban aclarando las dudas. Bastante complejo, pero una vez lo entiendes se te facilita el proceso enormemente
Proyectar y mapas de Uvs
Qué aprenderás sobre texturizado de escenarios
Tipos de assets
Texturizando materiales en Zbrush: Madera, Metal y Roca
Texturizando materiales en Zbrush: Hueso y Tela
¿Qué es UV Mapping? y ¿Cómo hacerlo dentro de Blender?
Métodos de UV Mapping: Automático, Tileable, Espacio 0,1
Texel Density
Texturizar Assets
Texturas, shaders y materiales
Usos y tipos de texturas
Texture Atlas, ColorID y organización por material
Optimizar Assets: Bake
¿Qué es un Bake?
Bake: Usando Marmoset para optimizar nuestros assets High Poly
Bake: Problemas comunes y soluciones
Apropiar conceptos de diseño en texturas
Rueda cromática y teoría de color en texturas
Estilos y métodos de texturizado
Referencias: Analizando nuestras imágenes antes de empezar a texturizar
Texturizar Assets: Substance Painter
Substance Painter: Nociones básicas
Substance Painter: Texturizando un asset estilizado PBR
Texturizando un asset estilizado usando Photoshop
Texturizar Assets: Trim Texture
¿Qué es una Trim texture y para qué sirve?
Modelando nuestra primer Trim Texture con Blender y Zbrush
Texturizando nuestra primer Trim Texture con Marmoset y Substance painter
Texturizar Assets: Tileable Texture
Substance Designer y los nodos más importantes: Introducción
Substance Designer y los nodos más importantes: Finalizado
Diseñando nuestro shader: Lava
Texturizando un Asset Tileable e Híbrido
Importar assets en Unreal
Alistando nuestras texturas para Unreal
Crear un Master Material en Unreal
Set Dressing
Creando un Shader complejo en Unreal: Panner
Creando un Shader complejo en Unreal: Tesselation
Exportar para portafolio: Marmoset
Portafolio en Marmoset
Conclusiones
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Texturing stones by adding an erosion effect can significantly improve the visual appearance in 3D models. To achieve this we can use specific nodes in the design software. Here's how to do it step by step:
Place the 'BND' node: This node helps to add a natural erosion look to the stones. It connects directly to the 3D model to visualize how the stones are eroding.
Adjust the opacity: It is important to reduce the opacity to achieve a more subtle effect. You only want the erosion to be noticeable on the edges and brighter areas.
Add 'ambient occlusion': To make the shadows more realistic, add this node to your design. It generates an occlusion texture similar to the model's own shadows.
Connect to the 3D model: With all nodes in place, you can visualize how the stones erode, achieving a cleaner, more textured look.
Once the stones are textured, you can integrate a background to complement your design. Here's how to achieve a smooth transition between the stones and the background:
Add ground background: use a new node that provides a less detailed background, using the 'glory' style, i.e. blurred.
Reorder connections: Use the X button to swap connections and place the stones on the ground background.
Modify the opacity of the background: Decrease its opacity to properly integrate the ground textures with the stones.
Create a layer mask: Adjust the gradients to define where the textures are applied, ensuring that the earth only appears where you want it to.
The next step is to adjust the colors and bring out the details so that your textures gain realism and consistency. Here's how to do it:
Use gradient maps: Plug in a gradient editor to give color to the stones and the ground background. Select appropriate color palettes for blending.
Blend options: Use blend options, such as overlay, to intensify details and improve visual quality.
Curvature and ambient occlusion: Add curvature nodes to elevate details in the lights and shadows connected to the color model, increasing the realism of the final result.
With these steps, you can enhance your 3D designs with convincing textures and color effects. Practice and experimentation with different nodes and settings will allow you to create richer and more detailed textures. Keep exploring and don't stop!
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A medida fui avanzando en la clase se me iban aclarando las dudas. Bastante complejo, pero una vez lo entiendes se te facilita el proceso enormemente
Que hermoso curso!
Toca profundizar el conocimiento como siempre
😮 cuántas conexiones!!!
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