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2 Días
3 Hrs
17 Min
14 Seg

Qué veremos sobre texturizado 3D con Substance Painter

1/23
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Transcript

What will you learn in this 3D texturing course?

Welcome to an exciting journey into the world of 3D texturing with Substance Painter, guided by expert Jalime Balov. This course will provide you with all the tools and knowledge you need to transform your 3D models into textured masterpieces, ready to be inserted into any visual narrative. As we explore the intricate worlds of film, television, video games, and more, you'll build a solid foundation in creating realistic, stylized textures that tell unique stories across every surface.

Why choose Substance Painter?

Substance Painter stands out as one of the leading software in the 3D texturing industry, recognizable for its versatility and precision. You will learn to:

  • Understand and apply PBR (Physically Based Rendering) materials for accurate rendering of light and shadow interaction on your textures.
  • Create varied maps that contribute to an authentic and professional final result.
  • Export your textures for portfolios or projects in various media such as animation and virtual reality.

How to tell a story through textures?

The art of good texturing is not only about technique, but also about storytelling. You will learn how to:

  • Analyze an object and decide how its story influences its appearance. For example, is it an old object with visible wear or a shiny new one?
  • Apply details such as traces of rust, worn angles from use, or dirt stains to enrich the visual narrative.

These details require an understanding of not only the aesthetics, but also the context in which the object exists, allowing you to create more immersive and compelling worlds.

Technical recommendations for successful texturing

Achieving successful texturing goes beyond simply applying color. Here are some tips:

  • Software adaptability: understanding how to use Substance Painter's technical requirements will allow you to get the most out of its capabilities.
  • Cross-platform compatibility: learn how to transfer textures created in Substance Painter to other programs ensuring the quality of your projects.
  • Resource optimization: knowing which maps are essential for your specific models can save time and processing.

At the end of this course, you will be able to take your 3D models to the next level with textures that not only capture the visual essence, but tell fascinating stories. Go ahead and explore this world of creative possibilities with confidence and motivation - let's get texturing!

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Bien! Eh toca algunas cositas con Substance Painter but let’s learn it as it should be now. Impaciente por los resultados del curso!

Substance ya es de adobe

los comentarios mas nuevos enserio son de hace 3 años

whaaaaaat xq no hay gente comentando en estos contenidos :0

Muy emocionado por este curso! Aun que utilizo substance ocasionalmente en mi workflow, nunca me tome el tiempo de aprenderlo bien. Muchas expectativas con este curso! Wuuuu

Wow, super entusiasmado con este curso, let’s go !

Estoy muy intrigado se modelar en , pero siempre a causado curiosidad como darle ese realismo,