Epa, este programa tiene unas posibilidades muy brutales
Introducción al Texturizado 3D
Qué veremos sobre texturizado 3D con Substance Painter
¿Qué es el Phisical Based Rendering? (PBR)
Mapa de textura: importancia y tipos
Conociendo Substance Painter
Recorriendo la interfaz de Substance Painter
Comienza tu proyecto
Creando los mapas de detalle
Pintando en Substance Painter
¿Qué son los Sets de textura?
ID Maps: colores y materiales
Introducción al Shelf
Introducción a los materiales en Substance Painter
Define tus pinceles
Maneja tus capas
Añade detalles con Smart Materials
Agregando detalles
Generadores de detalle procedural
Objetos con transparencias
Cómo crear texturas a partir de una imagen
Partículas: añade realismo
Iluminación
¿Cómo agregar luz a tu modelo?
Finalizando el proyecto
Genera el render en Substance Painter
Exportando mapas de textura
Importando mapas de textura a Maya
Cierre
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Imagine being able to give your 3D models such a high level of realism that they seem to come to life, all from a single software. Substance Painter offers tools capable of transforming your design with details such as rain, weathering, or particle effects without having to resort to another program. In this content, we will take you step by step to understand how to use these powerful features.
Particle generators are vital tools in 3D graphics, essential for bringing effects such as rain, fire, and explosions to life. In Substance Painter, these particles are also used to simulate physical details directly on textures, avoiding the need to work in multiple programs. Some of the benefits of using particles in Substance Painter are:
Physical projection is a crucial component for applying particle effects in Substance Painter. This method takes into account the geometry of the model and its surface, ensuring that the brush reacts realistically to the three-dimensional environment of the object.
When working with particles, problems can arise due to the geometry or UVs of the model. Here are some solutions:
Substance Painter offers a variety of settings to fine-tune how particles interact with your model. By customizing aspects such as opacity, particle duration and particle dispersion on the surface, you can achieve unique and detailed effects. Some options include:
Intensive use of particles can be very demanding on your computer. To ensure a smooth workflow, follow these tips:
Finally, with these tools and tips, you are ready to explore the creation of fascinating and realistic particle effects in Substance Painter. Keep your curiosity alive and keep developing your skills, each new effect is an opportunity to take your design to another level.
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Epa, este programa tiene unas posibilidades muy brutales
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