Review: communicate with your customer accurately


In this lesson you will read and remember the concepts we have studied so far.

Challenge: read the Concepts and definition of what we have covered so far to reinforce your knowledge.

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Customer’s Inception: Customer’s Inception is the customer’s initial idea to get software for various purposes.

User Stories: A User Story is the representation of an individual task the Software has to do, it is composed of smaller tasks and it contains a title, a description and a priority value.

Iterations as part of a development process: A work period after which you get together with the customer, show her your work and receive feedback.

Accurate Communication: It is key to understanding Customer’s requirements and avoiding mistakes.

Idea Brainstorming: Is necessary to get good requirements that will create fantastic results.

Estimate: The time you agree with your team to finish User Stories.

Iteration cycle: Is a little work cycle that produces quality, working software.

Estimating the whole Project: Takes place when you decide the length of the complete project.

Reaching consensus in estimations: Takes place when you have agreed on the length of the estimation with the entire team, after playing planning poker.

Planning considering priorities: Takes place after having a meeting with the Customer and agreeing on the features that should be included in the next Iteration. It is the Customer’s decision to include certain features.

Milestone: It is a MAJOR release, when you show your Customer your working, functional Software and and you expect to get paid for it.

Hi everyone:

Taking the learned, and, my experience. I want to share with you something that it asked me in a technician interview. The scrum framework is a within which people can address complex adaptive problems, while productively and creatively delivering products of the highest possible value.

I tell you, the framework scrum in a minute. All start with product owner who is a person that prepare the product backlog. In this picture, you look at this in the beginning. The product owner collect the information of the product backlog with the stakeholders. Then, the product owner deliver the product backlog to the scrum master. The scrum master do the sprint planning for get the sprint backlog. The sprint planning is a meeting with the product owner, scrum master and the team. The planning pocker gets the estimations of every spring. That is to say, it gives the priority to every user story gave by the product owner, inside the product backlog. All days must do scrum daily for knowing the progress of the project. This meeting is just with the scrum master and the team. To the finish, it delivers a product increment in a meeting called sprint review. These iterations called sprints and finish with we complete all the user stories and deliver the complete product.

In principle, this is applied to the development software, but it can be applied in any project, until itself life.

Thanks Platzi-teacher and Platzi-mates.

Iteration cycles

  1. Requirements: user stories (the what).
  2. Design: the how, through brainstorming or design thinking, besides the estimated times (the when (poker planning, consensus on estimations eliminating assumptions)).
  3. Code: the designed features according to the user stories planning.
  4. Test: the software created in front of the user stories).

Awesome content and methodology so far on the course! I share my notes (complementing the definitions @erwinfriasmtz has shared on the previous post):
Customer-oriented work

  1. Accurate communication of the requirements (make all the necessary questions before starting the creation of user stories).
  2. Brainstorming: ideas about the project design (get good requirements that will create great results and great software).
  3. User stories creation (short and easy to understand) to satisfy the customer through early and continuous delivery of valuable software (iterations).
  4. Estimates… when those stories will be built? How long will it take to complete the project? (sum of all the estimates of the user stories).
    What if the time to complete the project exceeds customer’s expectations? Go back and re-prioritize the user stories with the customer; the customer is responsible for selecting the most relevant user stories to cut the total estimated time, and the least relevant user stories could be developed on further stages (offer different versions or milestones for the project development cycle).

I love these reviews because they help us to consolidate all the knowledge we’ve learned so far. 😀😉

They should be mandatory in every course.

For a review intention, this wasn’t, a least in a short way, Carlos could repeat some of the concepts, well that’s my opinion.

Hi, so this is my review I:

Customer’s inception: It’s the beginning of an idea.
**User stories: **It’s an individual task to do. It contains three elements: Title, Description and priority value
Iteration as part of development process: because customer and team could be received feedback.
Accure communication: It’s about been in constant communication and know what are their requirements. Advice: Don’t try to avoid
Idea brainstorming: It’s when you have a meeting with the customer and all participate with ideas to create a project. Advice: Try to see what kind of software use the customer
Estimate: It’s the time to finish a user story and all the team must be agreed with it.
Iteration cycles: It’s the finish of the cycle of development, so you can have a meet with customer and receive feedback. It contains four elements: Requirements, design, code and testing.
**Estimating the whole project: **It’s the result to sum all user stories days.
**Reaching consensus in estimations: **You could be use Planning Poker
**Planning considering priorities: **When a project is too long, the customer must decide the priority of user stories
Milestones: It’s a major release.

Thank you teacher! the course so far is amazing and interesting how to know about the process to created some code-product! 😎🐰

User Stories: A User Story is the representation of an individual task the Software has to do, it is composed of smaller tasks and it contains a title, a description and a priority value.