Introducci贸n y configuraci贸n inicial
Bienvenida al curso
Cargando el proyecto
El sistema de UI de Unity
El sistema de UI de Unity
El componente Canvas
El Rect Transform
Componente de imagen
M谩scaras y efectos
C贸mo crear texto en Unity
Creando botones en nuestra interfaz
Otros elementos de UI
Auto layout
Scroll views
Canvas groups
Haciendo interfaces para el juego
Revisi贸n de las interfaces del juego
Importando nuestros assets
Diagramaci贸n de la pantalla del t铆tulo
Animando el fondo con shader graph
Agregando l贸gica a la pantalla de t铆tulo
Diagramaci贸n de la pantalla de selecci贸n de nivel
Implementaci贸n pantalla de selecci贸n de nivel
Ajustando el sistema de interfaz
Mejora de la interfaz del juego
Implementando la interfaz del juego
Diagramando la pantalla de pausa
Implementando la pantalla de pausa
Mejorando la pantalla de Game Over
Diagramaci贸n de la pantalla de configuraci贸n
Implementaci贸n de la pantalla de configuraci贸n
Muestra final y conclusiones
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Improving the user interface during gameplay is essential to provide a smooth and engaging game experience for users. In Unity, this task becomes more manageable with the proper creation and organization of UI elements. Here's a step-by-step guide on how to accomplish this improvement.
To begin with, it is useful to have a reference image that shows how the interface should look like during gameplay. This reference can include new elements such as a point counter or a pause button. It is common practice to create a main container for the interface within Unity, which makes it easier to manage UI elements.
Create a main container:
Arrange the elements inside the container:
A visually appealing points counter can make the player's progress more exciting.
Adjust the counter text:
Add the star to the counter:
Adjust details:
A pause button is crucial to allow players to take a break without losing progress in the game.
Copy and alter an existing button:
Text removal and icon configuration:
Improper sizing or misalignment can be frustrating for the user. Here is how to solve such problems.
Adjusting the size of level selection buttons:
Testing and applying settings:
This method not only improves the visual appearance, but provides an organized and efficient structure for the user. Once these improvements are applied, the game interface should be much better prepared for exciting and intuitive use.
Continuous improvement is essential in game development, so keep experimenting and adjusting as needed. Well done and keep learning!
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