Prep谩rate para programar un contrato inteligente
Avanza en el desarrollo de contratos inteligentes
C贸mo estructurar un contrato inteligente
Configurando tu entorno de desarrollo
Desarrolla el contrato inteligente de un juego
Desarrollando un juego simple
Completando la l贸gica del contrato
Definiendo al ganador de la partida
Obtener un achievement
Agregar un token play to earn
Ampliado las capacidades del contrato
Crear un market place de achievements
Resolviendo el modelo de subasta
Agregar aleatoriedad al juego con Chainlink
Revisando la seguridad del contrato
Aleatoriedad: Funcionamiento con Chainlink y Metamask.
Revisi贸n de seguridad
Correcciones y buenas pr谩cticas
Contin煤a desarrollando contratos inteligentes
Contin煤a desarrollando contratos inteligentes
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When you embark on a project based on blockchain technology, planning is key. In this class we will address how to properly choose projects that involve smart contracts. It is often easy to get lost in the sea of innovative ideas, but it is crucial to discern which ones really benefit from being developed in a decentralized environment.
Simplicity of the solution: If an idea requires edifice development with multiple lines of code and seems like it will become convoluted in its complexity, it is probably not the best choice for a smart contract. These should be simple, straightforward and clear.
Storage costs: Any data stored in a smart contract has a cost associated with it. Therefore, storage should be limited to critical data, avoiding data that inflates costs. For example, irrelevant details such as the user's favorite ice cream flavor are not needed in the blockchain.
Sensitive information: It is not only important to safeguard users' privacy, but also to avoid exposing critical data for the project itself. If privacy is a deciding factor, a smart contract might not be the best choice as ultimately the information could be accessible through commands and scripts.
The project consists of developing a tic-tac-toe style game using smart contracts. This exercise not only allows to exercise development, but also retains the opportunity to think about how blockchain can be leveraged in games.
Simultaneous multi-game: Contracts should allow multiple games at once. Each game will be associated with specific addresses representing players. Only these addresses will be able to make moves in that game.
Structure and collections: We will use structs and dynamic arrays to manage the games. Each game will be represented by a struct
that will store the players, the winner, and the moves.
The following is a basic outline of the code that makes up the contract:
// SPDX-License-Identifier: MITpragma solidity ^0.8.0;
contract TicTacToe { struct Partida { address player1; address player2; address winner; uint8[4][4] plays; // Array of plays }
Partida[] public partidas; // Dynamic array of games
function createGame(address _player1, address _player2) public returns (uint) { // Logic to create a new game }
function play(uint _idGame, uint8 _x, uint8 _y) public { // Logic to make a move in the game }
constructor() { // Constructor in case it is needed in the future } }}
Game
Structure: The structure encompasses the address of the players, the eventual winner, and an array representing the game board.
Key functions: There will be two main functions: createParty
to start a game and play
to make moves.
Essential validations: Within play
, we must perform checks such as verifying that the player is authorized to move or that the square is not already occupied.
The goal is that you not only understand how the skeleton of the contract is laid out, but also that you dare to implement and complete the missing parts of the code on your own. A challenge has been set to stimulate autonomous learning and problem solving. You are therefore encouraged to try to finalize the code based on this basic structure.
This guide gives you the foundation to dive into the development of smart contracts applied in practical projects such as games. Go ahead and explore how you can expand your skills in blockchain technology!
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